Show and Tell
Here’s something that sucks: The people who are closest to me, the people who I’d most like to impress and astound with my work, they’ll probably never be able to see it the way that other people do. Because I…
Here’s something that sucks: The people who are closest to me, the people who I’d most like to impress and astound with my work, they’ll probably never be able to see it the way that other people do. Because I…
I no longer expend the effort to believe that I belong anywhere. Perhaps this is maturity, or perhaps it’s maturity that I am basically okay with this fact and am secure in my loneliness– for now. It has become easier…
The tricky thing about procrastination is how satisfying it is. Say what you will, when your problem is that you’re stressing over a deadline, just doing nothing and letting the deadline slip is a definite solution to that problem, and…
We are so often so inundated with sound that being in a genuinely quiet environment is a strangely potent experience. Right now, the weight of the silence is sufficient enough that I feel obtrusive by tapping at the keyboard, and…
Why is horror appealing? The only thought more terrifying than that we might not be alone is the thought that we might, indeed, be alone. The only belief more terrifying than that there are weird and unexplainable things going on,…
It takes a lot of concessions to make a game feasible. Some of these are made early on, settling on a conservative and traditional design paradigm that has already been well explored by other games: Some of these are made…
And just like dreams the games we play fall away from us when they are complete, and just like dreams they are easily forgotten and then remembered at random many years later, and just like dreams they slip by in…
If I’m gonna get stuck on something, it may as well be a problem I can make a bunch of obstacle related puns with, right? Okay, this was not a good week for progress. I got about halfway through implementing…
Art in general and games in particular have an uncomfortable relationship with discomfort. People don’t like being made uncomfortable– at least, not when it’s called by that name. Really, though, discomfort tends to come hand-in-hand with novelty. Anything that’s new…
Inception The plot of Inception revolves around a group of specialists who invade people’s dreams to steal ideas– or, in this case, to plant an idea. This is a story entirely about crafting a world for an audience in such…