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Problem Machine
  • Development, Life in the Machine, Personal, Programming

EverEnding DevBlog 99: Side Tracks

This is a weird one. Well, first let’s talk about where I’m at with the detail editor. The behavior editor is getting close to finished now: It’s kind of ugly, but it doesn’t have to look nice, and all of…

  • Problem Machine
  • August 24, 2014
  • Essays, Game Design, Life in the Machine, Personal, Playing Games

Global Offenses

Over the last week or so, I’ve been sitting here and watching the world go crazy. Well, that’s not accurate. The world’s been crazy all along, and there have been plenty of examples of that popping up all over the…

  • Problem Machine
  • August 20, 2014
  • 4 Comments
  • Development, Personal, Programming

EverEnding DevBlog 98: Confusion

It’s all been slow, and keeps on being slow. It takes me too long to wake up and too long to fall asleep and I never feel quite in the right place to get work done. There’s a rhythm to…

  • Problem Machine
  • August 17, 2014
  • Life in the Machine, State of the Machine

Cancelled

I’m falling behind in a lot of work right now, don’t think I’ll be able to put together a post this week. I dunno, I feel like in general the amount of attention I’ve been able to put into this…

  • Problem Machine
  • August 13, 2014
  • Development, Personal, Programming

EverEnding DevBlog 97: The Work

Apparently a week has passed since the last time I wrote a devblog. Wow. Weird. It feels like it was maybe two or three days. I have come unstuck in time. Poo-tee-weet. Okay. The basic interface of the detail editor…

  • Problem Machine
  • August 9, 2014
  • Essays, Life in the Machine, Personal, Playing Games

Familiarity

In this world, there are so many things to experience, weird and wonderful and varied and vivid. Most of us will only see a handful of them – basically nothing, when compared with what’s possible. Even just in the realm of…

  • Problem Machine
  • August 6, 2014
  • 1 Comment
  • Development, Personal, Programming

EverEnding DevBlog 96: Heat

It’s been a bit difficult to work. I don’t have air conditioning, and Summer seems to have abruptly noticed itself here and the heat and humidity have been oppressive. This isn’t the most recent screenshot, but it gives a pretty…

  • Problem Machine
  • August 2, 2014
  • Essays, Life in the Machine, Narrative Design, Playing Games

Edge of Empowerment

Power is defined every bit as much by what it can’t achieve as what it can achieve. Even an indestructable man can’t save himself from drowning, even a walking god can’t reverse death. Omnipotence is a contradiction, a rock made…

  • Problem Machine
  • July 30, 2014
  • Development, Personal, Programming

EverEnding DevBlog 95: Distance

I’m starting to recover a bit of energy, though the unseasonal coolness I’ve been enjoying for the past week is supposed to end tomorrow so we’ll see how that lasts. I’ve cut a few distractions out from my daily routine…

  • Problem Machine
  • July 26, 2014
  • Development, Life in the Machine, Personal

Fear and Forgetfulness

I just realized at 10:20am that I’d been meaning to have something up at 10:00am. Oops! I’ve been, for the last little while, in a state of slightly frantic energy with no particular direction to vent it in. My brain…

  • Problem Machine
  • July 23, 2014
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