Sleep
“I don’t know. Why do things happen as they do in dreams?” Things are a bit confused. Things start blending together. I’ve been sleeping a lot. I remember at one point I was hanging out at one of the community…
“I don’t know. Why do things happen as they do in dreams?” Things are a bit confused. Things start blending together. I’ve been sleeping a lot. I remember at one point I was hanging out at one of the community…
I’ve always been interested in the idea of a horror game where the player is the monster. Though not generally regarded as a horror game per se, in the party game Werewolf the players each take on the role of…
Cave Story was an important game for me. It was playing Cave Story, 6 or 7 years ago, that made me realize that I still liked games– that, in that respect at least, it wasn’t me that had changed, but…
All too often, when I start writing a post, I do not know where I’m going with it. I drop thoughts like breadcrumbs to lead my way, and their relationship to each other forms a constellation that casts light on…
Isn’t it strange the effect that shapes can have on us? Where do they depart from abstract form and become meaningful and evocative? A cylinder, with a bit of reshaping, begins to look like a thigh… and, once we begin…
The nice thing about having to save the world is that it’s a goal most people can get behind– particularly since the world happens to be where most people live. Nearly any other objective we could set would probably suggest…
“If this is so, then what else is so?” My brother introduced me to this particular precept of improv acting a few weeks ago. The basic idea is, something comes up about a character or a situation or circumstance: Following…
This was a pretty good week. I managed to eventually struggle my way through the first part of chapter 3, The Descent, a task which proved to be far more difficult and greater in scope than I had imagined it…
I often end up choosing which games to play on the basis of which I am best at– familiarity begets skill begets more familiarity. It’s very fulfilling to do something you’re good at, even if it’s pointless. This kind of…
It is difficult for games to create truly memorable characters. Because the characters who populate our worlds can behave in many different ways, based on the design of the game and the role they play within it, it’s an awkward…