Merciful Criticism
I understand feeling threatened by criticism. I mean, at the point where you’ve invested enough of yourself into something to really care about it – and that’s what art asks of us, that we care – that you spend time…
I understand feeling threatened by criticism. I mean, at the point where you’ve invested enough of yourself into something to really care about it – and that’s what art asks of us, that we care – that you spend time…
Lots of distractions this week, but I got a good start in on designing all of the enemies for the game. At current count, there’s 27 standard enemy types, 4 ‘mini-boss’ enemies, and 4 real bosses. I’ll probably cut a…
There are certain common threads that run through stories about violence. Violence has consequences – this is almost the very definition of violence. When you forcibly enact your will upon the world, things change, and often not in the ways you…
I’m feeling a bit overwhelmed. Once in a while I realize that some part of this project is going to be a lot more work than I’d really considered, and I’m getting that feeling thinking about creating the different enemy…
I’ve been playing around with the Source Filmmaker animation tool a bit; it’s a strange experience. We spend so much time crafting illusory people, characters constructed piece by piece out of textures and polygons and recorded lines of dialogue, and…
Man. I hate writing updates after bad weeks where I don’t get much done. Still, it’s part of the job, and it helps keep me honest. Better to write the unpleasant update than to fail to write the unpleasant update.…
I’ve been having a hard time thinking this week. This isn’t the real essay. This is a placeholder. The real essay is incomplete, pending a time when I can think, and pay attention, and construct a spine and ribcage to…
Collision detection is so close to perfect that I’m just going to leave it alone for now: There’s a very slight glitch when rolling against steep hills, and I fixed what I thought was causing it but it’s still going…
There’s a smarmy and not particularly accurate saying: “Comedy equals tragedy plus time.” This is only true for some very specific forms of comedy, and those mostly not the funniest sort, but there’s still an element of truth there. Old…
Man I don’t know what to say. I mean, the collision is pretty much done, but it’s been pretty much done for like three weeks now! I mean, this is definitely more done than it’s ever been before: Collision resolution…