Abstraction Layer
Video games are, at their most fundamental level, a collection of numbers. Anyone who’s done any programming has seen this in action, of course, and had a direct hand in what those numbers are and what they represent. There are…
Video games are, at their most fundamental level, a collection of numbers. Anyone who’s done any programming has seen this in action, of course, and had a direct hand in what those numbers are and what they represent. There are…
It hardly bears mentioning at this point that things are crazy, chaotic, and depressing, so let’s just bypass that phase of the update and move on to the good stuff this week shall we? I’ve got the interface for the…
Doing reviews and analyses of specific games is kind of out of form for Problem Machine, but I seem to be doing it a lot nowadays regardless. The thing is, I’ve been playing these games and they’re just too damn…
Okay. We’re making some progress here, despite everything. Things keep getting crazy, if anything crazier than they have been the past few weeks, but you know what? Maybe I’m acclimating. Well, I’ve been playing a lot of Hotline Miami, so…
Last week I played Frog Fractions. Frog Fractions is a fun game! In Frog Fractions, you play as a 4frog. Bugs try to eat your fruit so you have to eat the bugs. When you eat the bugs you get…
Development continues, sort of. I continue to be frustrated at how slowly things are progressing, even as I reassure myself that these are mere temporary setbacks. It is very easy to recognize, in oneself, a determination that something be completed.…
Something that a lot of game players and developers like to talk about is those semi-rare occasions when a study comes out discussing the benefits of playing games, as opposed to how they are turning people into murderous drones. That…
All of this was originally an illustrative example within the earlier post Agency and Narrative. However, at one point this example ended up taking up about half the essay, so I decided to post it up later as supplemental material.…
Short update today, things have been busy. I think I have some bonus material I can put up to compensate on Monday morning though… I, like most white people, am fond of Halloween. There’s a few things I like about…
Worst week for the project thus far! May as well just get that out there right away and say it, and I’m not thrilled about that since last week was also pretty bad. Oh well. There’s gonna be bad weeks,…