EverEnding DevBlog 162: Annual
Well, another year passed, as they tend to do. And, as is common, I’m taking this as an opportunity to step back a bit and appraise where I’m at, both with this project and more generally. What have I achieved…
Well, another year passed, as they tend to do. And, as is common, I’m taking this as an opportunity to step back a bit and appraise where I’m at, both with this project and more generally. What have I achieved…
There are two reasons I didn’t get a lot done this week. One is pretty predictable: There was a holiday, and I spent some time on holiday stuff. It was pretty good. The other reason is that I spent a…
Making a lot of progress on AnxEdit, though I bogged down for a couple of days on the particulars of dragging and dropping frames on the timeline. It turns out things get a bit less intuitive when you add the…
Worked on AnxEdit this week. It’s kind of remarkable how much more quickly I can work when the territory is familiar – this really shines a spotlight on how much of the work I was doing before was actually sitting…