Tag Programming

Agnostic Objects

A game is a collection of symbols and rules for how those symbols can interact with one another. I described these as being obstacles and tools, one of which defines the parameters of success and the other of which are…

EverEnding DevBlog 158: AnxEdit

After a few days spent fixing some really sneaky and insidious bugs in the animation system, I’ve started in on creating an animation editor. Since the save file format of my animation files is .anx (animation xml), I’m calling this…