Uneasy
Sometimes it’s hard… Phil Fish quit the game industry this week. He was an abrasive and outspoken personality, a polarizing figure and, as he was known as such, was hounded incessantly by vicious internet wits via Twitter and forums until…
Sometimes it’s hard… Phil Fish quit the game industry this week. He was an abrasive and outspoken personality, a polarizing figure and, as he was known as such, was hounded incessantly by vicious internet wits via Twitter and forums until…
It ain’t easy. I want to create, I want to make amazing and touching and wondrous art every day, live a life of endless and boundless creativity – that’s what I tell myself. It is so much easier to tell…
I’ve been feeling really tired. I’m not sure whether it’s the weather, shakeups in my day-to-day life, or just another goddamn random mood swing, but right now it’s hard to get the things I want to do and need to…
Things stop me from creating. Most of them stem from myself, seemingly, but that may be an illusion: If the thing we are trying to achieve must be routed through one’s heart, as with the process of creation, then it…
I often end up choosing which games to play on the basis of which I am best at– familiarity begets skill begets more familiarity. It’s very fulfilling to do something you’re good at, even if it’s pointless. This kind of…
I’m noticing that I tend to start a lot of these updates off by talking about what a weird week it was, which seems like a bad habit. That said, it was still kind of a weird week. I may…
Weird weird weird week. Okay, so it started out pretty good actually. I started working on the animation for transitioning from idle to run, and made some pretty decent progress on that front: Not bad for a couple of hours…