

The night doesn’t end. The tower rises up. Everyone feels its pull. The song echoes through the city. There are those who make pilgrimage to the base of the tower to be subsumed. There are those who go mad from fear or anticipation and attack all around them. There are those who merely struggle to survive and to retain their sense of self.
But Rain is the hero, awoken at last, to defeat evil and kill the endless night.
This is a story about the end of the world – or perhaps just an end of a world. Each mystery contains new secrets and each secret reveals new mysteries, and your deepest fears may be your only clues. Nothing is certain. Anything is possible. When there is no future, will there finally be room to build your own?
Once you deny death, what do you have left to fear?
-
Navigate the intricate interconnected world of Bound City across 11 discrete sections, from its loneliest depths to the peak of the tower of endless night.
-
Find unique weapons, armors, and special tools with surprising traits and abilities that can be combined in unexpected ways.
-
Meet curious characters exploring the city for their own reasons, each with their own personality and tale to tell.
-
Uncover the mystery of life after death – or was it the other way around?
Bound City is a one-person project built in Unity, in development for 4 years and counting. Currently the first 2 chapters of Bound City are complete and playable, though not publicly available. A subsection of chapter 2 will soon be made available as a public demo.