EverEnding DevBlog, June 2018: Revival
Well, I’m back to working on EverEnding. That side-project ended up being exactly what I didn’t want it to be, an excuse to work on a whole bunch of tools without ever making an actual game to go with them.…
Well, I’m back to working on EverEnding. That side-project ended up being exactly what I didn’t want it to be, an excuse to work on a whole bunch of tools without ever making an actual game to go with them.…
This might not be the best time to write a DevBlog, but it’s also way overdue and having not done it is stressing me out, so I may as well get it out there. After a short vacation followed by…
Well, I keep on getting distracted, but the distractions are all part of the project itself. There’s a distinction between the process of making a game and the process of making the game engine, the game editor, the game tools,…
The new project is underway. I frequently miss working on EverEnding, and so far I haven’t gotten to do the sorts of things I really came to this project for, but I’m also getting really excited about some of the…
Oh well this is awkward. Effective, um, like 5 days ago, the EverEnding project is going on hiatus. For how long? I’m not sure! I’m pretty confident it’s not permanent, but I’m also pretty confident it’s going to be for…
I’ve been procrastinating on writing this post, since it’s always galling to admit this: Very Little progress has been made on the project over the last month. This is not to say I haven’t been working on it – though…
It’s been a bit of a weird month. I haven’t worked deeply on much, but made a lot of slight progress on different things, and have also made some substantial revisions to the game design. Well, first things first, I…
Well it’s not quite the 10th, is it? Ah well, it keeps rolling around to the next month and I want to have something more impressive to show for the time I’ve spent and it just makes me fall further…
I feel like these monthly devblogs have been getting away from me a bit. From now on I’m going to just nail the date down here and say I’m going to always have these up by the 10th, since that…
It’s been a rough month for the project. I’ve been feeling the least motivation to work seriously on it that I have in a long time, and there’s probably a number of reasons for this, ranging from stressing out about…