Waxing Nostalgic
It’s hard to be critical without becoming a curmudgeon. There’s a natural process that occurs: I have an opinion about a game or other work. Someone disagrees with that opinion. To defend my opinion, I restate it in new terms,…
It’s hard to be critical without becoming a curmudgeon. There’s a natural process that occurs: I have an opinion about a game or other work. Someone disagrees with that opinion. To defend my opinion, I restate it in new terms,…
It’s hard to know how to feel about all of those games and books and shows that have been recommended to me and that I’ve never had a chance to check out; and all those games and books and shows…
Right around the time I was writing last week’s post I felt a suspicious itch in my nose that meant I was maybe getting sick. Then I got sick. I was pleased at how accurate my nasal observations had been,…
I’ve been watching old videos of the original The Binding of Isaac, and it’s strange looking back. As many huge improvements as Rebirth, the remake that came out a couple of years after, made to the base game, still it…
There’s been a great deal of discussion about violence in video games over the last couple of decades, but the conversation usually doesn’t go anywhere interesting because the participants don’t really understand what violence is. What makes a violence isn’t…
Pong and other early arcade games feel so primitive to us now in 2017. It seems intuitive to credit technological advances for the massive difference in complexity between the light arcade games of 35 years ago and the many more…
There’s this guy who watches these Dark Souls streams called Problem Machine, and he occasionally gives me shit like: “He’s not going to do it this time,” you know, just like “This is going to be a bad podcast,” “he’s…
Halloween keeps growing. More and more over time, this act of pretending, and of naked greed for candy, has defined who we are. It’s expanded, taken over the entire month. October is Halloween now. It’s a couple of days before…
There’s a narrow line that games have to walk when it comes to story. On one side, we have a story that seems not to acknowledge that it’s kind of stupid that you spend most of the time in it…
I’ve been taking the opportunity of finally getting kind of burned out on Dark Souls to go back through my massive Steam backlog and try out some of those games acquired over the last decade but never actually installed or…