Alternate Roots
I’ve been feeling a little unenthusiastic about writing these posts recently. By “recently” I mean that I’ve been feeling it gradually over the last few years, and more acutely over the last few weeks. There are a few reasons for…
I’ve been feeling a little unenthusiastic about writing these posts recently. By “recently” I mean that I’ve been feeling it gradually over the last few years, and more acutely over the last few weeks. There are a few reasons for…
One of the moments I enjoy most in a game is that just before a combat encounter happens. In these moments I plan my approach, my position, look at the lay of the land, look at how the enemy is…
As you may have noticed, posts have slowed down. Well, stopped. There are a few reasons for this – my writing habits have been interrupted by getting distracted by holidays and other projects, by my usual writing space being temporarily…
As you may have noticed, posts have slowed down. Well, stopped. There are a few reasons for this – my writing habits have been interrupted by getting distracted by holidays and other projects, by my usual writing space being temporarily…
This was another weird month, in part due to a sort of mental backlash against the whole deadline thing from last month. While I didn’t quite reach said deadline, the whole perspective of this as a thing that could be…
I’ve noticed in myself that recently whenever I see gameplay footage of a new game I tend to have a kneejerk negative reaction. In part this is simply because I’ve gotten sick of a lot of game design and writing…
You may have noticed I’ve fallen progressively further behind on posting updates here. I mentioned some time back that this was because some of the essays were getting too big and detailed – that is still true, I have a…
In animation “tweening” refers to creating the frames that smooth out the action and make it read as a single motion. Traditionally, the frames which define a motion – the “key” frames – would be drawn be the lead animator,…
I’ve been falling pretty far behind on these little nominally-weekly essays again. These delays probably started with Elden Ring, but the reasons why I haven’t gotten caught back up are a bit more nuanced and interesting – though some of…
One of the most valuable skills I’ve been developing, mostly without realizing I was developing it, is an understanding of what my limitations are and of accepting those limitations. This is not an understanding I readily relinquished myself to: My…