Challenging
Difficulty has come back into fashion for video games. Many games now specifically go out of their way to cultivate a reputation as especially difficult, whereas not too long ago it was common for designers to regard any failure of…
Difficulty has come back into fashion for video games. Many games now specifically go out of their way to cultivate a reputation as especially difficult, whereas not too long ago it was common for designers to regard any failure of…
I’ve noticed that when I get frustrated with playing a game, there’s usually a very specific way it happens. When I play, I keep in my mind a model of how the game works, what optimal and interesting play is,…
In art, characters are designed and presented – every aspect of the character’s design was considered at some point along the way, and most have some sort of significance. Even in live-action films and theater, people are cast to embody…
I’ve been playing a lot of XCOM 2 recently, and after a discussion on the differences between it and its precursor the other day I started thinking about the nature of decisions in games. In XCOM (the first one), you’re…
Today I was buying groceries along with my mom – she has a working car and I do not. After leaving her for a bit to find something I missed in the last aisle, I started heading back to where…
Context-sensitive controls have been around a lot longer than we tend to think. The phrase became commonplace when used to describe third-person action games around the early 2000’s that used cover systems and the like, implementing one button press for…
There’s a way of talking about games that’s begun to bother me – most games, when we describe and discuss them, particularly in comparison to one another, tend to get boiled down to one or two focal points, a gimmick…
This week I played through Doki Doki Literature Club, which is a game I’d been vaguely aware of as a harrowing anime experience but, honestly, that describes several games, so it wasn’t really distinct in my mind. I’d like to…
Since 2014, I’ve been thinking a lot more about the ethics of art, the responsibilities of putting work out into the world. This may be jumping the gun, since very little of my work garners much attention, but, well, on…
It can be difficult these days to create art. Art is an abstracted way of speaking to the world at large, over the boundaries of time and distance, and it’s very difficult to remain motivated to articulate ideas into concrete…