Eve DevBlog 18: What a Concept
Since I’ve decided that February is going to be a work retreat of sorts for me, I’ve been trying to get all of my ducks in a row so that I have a clear idea of what work to do…
Since I’ve decided that February is going to be a work retreat of sorts for me, I’ve been trying to get all of my ducks in a row so that I have a clear idea of what work to do…
How we see the world shapes the things we create. This is an obvious statement, but some of the implications are rarely considered. For instance, we rarely consider the effect that our physical capabilities have on our worldview. This actually…
Been a difficult week to get work done. I’m noticing how often I say that. Yeah, if it ain’t one thing it’s another. Gotta learn how to get work done even on the weeks when it’s hard to get…
Okay. Very minimal update this week, between holiday stuff and recovering from a cold I’ve had very little opportunity to work on Eve. Basically, all I’ve managed to accomplish is putting in an hour or so to get the sliders…
Yup. Holidays, finals, etcetera. It’s been a little bit difficult to find time to work on this project, and, as I keep on mentioning I’m getting frustrated with how slowly things are progressing but yeah. It can wait until next…
Lots of distractions, but some decent progress this week. I’ve got the Detail layer editor roughed in now, to the point where I can drag details around and get them where they need to be. It’s not a lot, but…
Yeah this isn’t working. I mean, I’ve been making good progress here, but I can do the extrapolation myself, and going at my current rate this project will take more than a year for sure, probably at least two. This…
Okay there’s a lot to go over here. First, the screenshot: Right here I’m experimenting with adding some simple but processor-intensive screen post-processing effects and I’ve finally gone ahead and added support for a static background image to be used…
It hardly bears mentioning at this point that things are crazy, chaotic, and depressing, so let’s just bypass that phase of the update and move on to the good stuff this week shall we? I’ve got the interface for the…
Okay. We’re making some progress here, despite everything. Things keep getting crazy, if anything crazier than they have been the past few weeks, but you know what? Maybe I’m acclimating. Well, I’ve been playing a lot of Hotline Miami, so…