Normal Mapping
I always had trouble identifying with the parts of kids’ cartoons where the main character wishes they were normal. I think that this is partially an indication of privilege: I’ve never really had to suffer much for being a weirdo.…
I always had trouble identifying with the parts of kids’ cartoons where the main character wishes they were normal. I think that this is partially an indication of privilege: I’ve never really had to suffer much for being a weirdo.…
Generally speaking, I want to make games. Specifically speaking, making an actual game of the sort I want to make is a nightmare proposition. Games take a tremendous amount time and of energy to create, and for many years I’ve…
If you’ve been keeping up on the blog for the past few months, you may have noticed that it’s been a while since I’ve posted any updates regarding monthly projects. What updates there have been haven’t really included any finished…
Art is like clothing: It displays and it conceals at the same time. We open parts of ourselves to the world while closing off other parts, we express our self through artful concealment – projecting our light in certain particular…
I always come here to relax, too. The music is so peaceful, but there’s also this sense of loneliness that’s hard to put into words. Surrounded by people but still alone, beloved by all but still abandoned… Do you know…
Sometimes making art is as natural as breathing or sweating or speaking and you just need to figure out a way to bottle it. Sometimes making art is like trying to hold your mind in the shape of a mold…
Game design is a trust exercise. The player has to be able to trust that the game designer’s decisions make sense, that when they take an action within the system the resultant reaction will make sense and be predictable. “Predictable”…
Every day that passes, the events in our lives create for us a unique blend of experiences and emotions. Most of the time these aren’t very interesting, but every once in a while it creates something incredible, a moment of…
A few nights ago I was wedged between my bed and the shelves I was trying to cram into my closet. I was soaked in sweat, and resting my head against the flimsy particle board backing of the shelves, which…
I finished my playthrough of Sekiro a couple of weeks ago, and I’ve had some time to sit and reflect on the experience. If you aren’t familiar with Sekiro, it’s the newest game by From Software, developers of the Dark…