Puzzling Problems
Everything in a game is there for a reason – whether that reason is because it’s necessary for the player to progress, because of aesthetic appeal, or because of an oversight on the part of the developers, there’s some history…
Everything in a game is there for a reason – whether that reason is because it’s necessary for the player to progress, because of aesthetic appeal, or because of an oversight on the part of the developers, there’s some history…
If there’s a saying that’s haunted me over the years, it’s “Jack of all trades, master of none.” There’s a sense of causality implied here, suggesting that being a jack of all trades necessarily implies being a master of none…
There is a process which repeats, a cycle with no end in sight. As my skill grows, my ability to recognize my own flaws grows with it, and thus, from my perspective, it appears that I’m not growing more skillful…