Undertale: Reflections
In this post I take a more in-depth look at the design of Undertale. If you haven’t played the game yet I’d strongly recommend doing so before reading, since I pretty much spoil the entire story, and also just generally…
In this post I take a more in-depth look at the design of Undertale. If you haven’t played the game yet I’d strongly recommend doing so before reading, since I pretty much spoil the entire story, and also just generally…
There’s an argument that’s been floating around in game design circles for a while that if, say, you have an idea for a game, if you could possibly express that idea using any other medium then you probably shouldn’t be…
There are certain common threads that run through stories about violence. Violence has consequences – this is almost the very definition of violence. When you forcibly enact your will upon the world, things change, and often not in the ways you…
Doing reviews and analyses of specific games is kind of out of form for Problem Machine, but I seem to be doing it a lot nowadays regardless. The thing is, I’ve been playing these games and they’re just too damn…