Tag games

Shovel Knight

Every aspect of a game communicates something about the overall experience of the game. It’s very easy, and very common, for these signals to be confusing and conflicted: Yet it’s hard to say definitively that these conflicts are flaws or…

Team Colors

It’s useful knowing what team you’re on. Red vs Blue, Shirts vs Skins, Us vs Them: In game design, we try to make that difference obvious on first glance, we make the shapes different, tall and thin vs short and…